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	<title>Comments on: The Daily Loper &#8211; Nov 11, 2009</title>
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	<link>http://medialoper.com/the-daily-loper-nov-11-2009/</link>
	<description>Chasing the long tail of digital media</description>
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		<title>By: Kurt Schiller</title>
		<link>http://medialoper.com/the-daily-loper-nov-11-2009/comment-page-1/#comment-28510</link>
		<dc:creator>Kurt Schiller</dc:creator>
		<pubDate>Thu, 12 Nov 2009 14:18:07 +0000</pubDate>
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		<description>That EA link is very interesting. I&#039;ve always been puzzled that video games don&#039;t get more coverage from a content distribution point of view, especially since there&#039;s so much action there. Valve&#039;s Steam platform is basically revolutionizing the way PC games are sold and changing the face of game development (many smaller and independent devs, who otherwise would&#039;ve never found distribution from someone like EA, have been able to make significant profits by selling directly to consumers through Steam) - and it&#039;s doing so with almost none of the trials and tribulations other forms of content have experienced.

Of course, PC games are a dwindling subset of the market now, compared to gaming consoles. But digital distribution is making huge in-roads there, as well, albeit more slowly.</description>
		<content:encoded><![CDATA[<p>That EA link is very interesting. I&#8217;ve always been puzzled that video games don&#8217;t get more coverage from a content distribution point of view, especially since there&#8217;s so much action there. Valve&#8217;s Steam platform is basically revolutionizing the way PC games are sold and changing the face of game development (many smaller and independent devs, who otherwise would&#8217;ve never found distribution from someone like EA, have been able to make significant profits by selling directly to consumers through Steam) &#8211; and it&#8217;s doing so with almost none of the trials and tribulations other forms of content have experienced.</p>
<p>Of course, PC games are a dwindling subset of the market now, compared to gaming consoles. But digital distribution is making huge in-roads there, as well, albeit more slowly.</p>
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